PvP Playground
A downloadable game
2020-2022
Description
Loadout-focused movement shooter developed in Unreal Engine 4 from 2020-2022. This project aimed to bridge the gap between the class play of hero shooters and the customizable loadouts of other AAA titles. Movement is highly customizable and freeform to make melee weapons viable in an otherwise FPS setting.
Current Features
- Fluid movement system: crouch, slide, dropkick, and wall jump around the map
- Fully customizable loadouts with interchangeable characters, weapons, weapon mods, abilities, items, perks, and cosmetics
- Make as many loadouts as you want and swap between them ingame
- Loadouts let players create their own playstyles: rain down status AOEs from above, hit-and-run with chargeable weapons and movement abilities, or swarm the opponent with clones
- 29 melee/ranged weapons with unique abilities
- Steamgun: a sniper with extreme recoil, doubling as a mobility tool
- Trifecta: transforms between sword, spear, and axe modes with different playstyles
- Versa: can parry attacks to return incoming status effects to sender
- Ridge: a shotgun that sends opponents at point blank range flying
- Portal Sword: creates one-way portals for all sorts of fun plays
- Combustion Rifle: fires slow projectiles that combust into shotgun blasts
- 2 complete, detailed maps
- Cloud Islands: a steampunk village built on floating islands
- Forest Arena: a small arena stuffed with walljump platforms
- 5 characters
- Cubehead: tanks attacks with little knockback and holds ground
- Rocketeer: jetpacks above opponents to use ranged weapons
- Weapon modding system to further tweak and customize your playstyle
- Customizable 3-part weapon skins with over 100 colors and textures to mix and match
Status | On hold |
Author | Elliot George Mann |
Genre | Shooter, Action, Platformer |
Tags | Casual, Fantasy, First-Person, FPS, Low-poly, Multiplayer, Parkour, Unreal Engine |
Average session | A few seconds |
Languages | English |
Multiplayer | Ad-hoc networked multiplayer |
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